DOS Days

Typhoon Multimedia

Anubis International was a worlwide distribution company that began trading in 1994. Based in Germany, supplying Office accessories, PC and Multimedia peripherals, it quickly grew to a worldwide organization with offices in Germany, India, Hong Kong, and Singapore.

Their main Anubis brand sold office products including cables, adapters, CD-ROM and disk boxes, ink refills, and more. Their Multimedia Entertainment product range was marketed under the trade mark of TYPHOON. Among other things, they produced sound cards and graphics cards during the late 1990s.

Typhoon's budget range were called 'EasyLite'. Their premium range was called 'Silver Crest'.

Here is a list of their expansion cards in chronological order by bus type:

Sound Cards PCI Graphics Cards AGP Graphics Cards
UltraLite (1998)
Acoustic 4
(1998)
3D Acoustic Five
(1999)
Acoustic 6 (2000)

Matrix 256 Pro (1999)


Ultra 3D Maxima TNT2 (1999)
Matrix II MX (2000)
Matrix II MX-200 (2001)
Matrix II GTS / Pro (2001)

Sound cards

Ultralite

Introduced: 1998
Bus: PCI
FM Synthesizer:
CD-ROM Interfaces:
Jacks:
Wavetable Header:
Plug & Play: Yes
Part #: 51603
FCC ID:

The Ultralite supported 16-bit full duplex recording and playback.

Acoustic 4        

Introduced: 1998
Bus: PCI
FM Synthesizer: C-Media CMI8738SX
CD-ROM Interfaces: None
Jacks: Line In, Mic In, Line Out, Speaker Out
Wavetable Header: None
Plug & Play: Yes
Part #: 51000
FCC ID:

Designed based on the CMedia, CMI8738SX 32-bit PCI high performance audio controller. The Acoustic 4 is developed for two to four channel speakers output, giving you the widest acoustic production performances.

This sound card is compatible with all major PC sound standards, including Sound BlasterTM, Genuine OPL3, Microsoft Windows Sound SystemTM and more. It provides an integrated sound solution for business audio, educational and entertainment sound and other multimedia applications.

Features Specifications
  • 2 to 4 Channels speakers audio production
  • Complaint to PCI Version 2.1 Bus Master and Advanced Power Management (PPMI) specification.
  • Legacy audio Sound Blaster 16TM compatible.
  • HRTF-based 3D positional audio, supporting Microsoft DirectSoundTM 3D and A3DTM interface.
  • Supports rear side speakers, C3DX positional audio in 4-channel speaker mode.
  • DLS-based wavetable music synthesizer supports DirectMusicTM.
  • Complaint to Microsoft PC98 specification.
  • Build-in 16-bit full duplex CODEC.
  • Supports Full-Duplex operation for simultaneous recording and playback such as Internet Phone.
  • True Full Duplex playback and capture with different sampling rate of up to 48KHz stereo.
  • Built-in dual analog/digital game port and MPU401 compatible UART.
  • Four Audio Jacks - Line-In, MIC, Rear-Out & Front-Out.
  • Supports Windows 95 / 98 / 2000 / NT4.0
  • Audio Rack application software for full sound card control and tasks
  • 3D demonstration application for full surround tests
    Recommended requirements
  • Pentium II processor or above
  • Windows 98 operating system and above
  • 64 Meg of System memory
  • PCI 2.1 compliance slot

 

3D Acoustic Five  

Introduced: August 1999
Bus: PCI
FM Synthesizer: ESS Canyon 3D, Yamaha YMF744
CD-ROM Interfaces: None
Jacks: Line In, Mic In, Line Out, Speaker Out, [Daughterboard adds: Spkr LF/RF/LR/RR/Sub, S/PDIF]
Wavetable Header: None
Plug & Play: Yes
Part #: 50987
FCC ID:

The Typhoon 3D Acoustic Five features state of the Art Sound chip that produces incredible audio production and amazing 3D positioning effects. It also comes with the latest Digital input and output connections via S/PDIFs.

The 3D Acoustic Five uses the latest 3D Surround Sound technology from the Yamaha 744 chipset. It utilizes Sensaura™ Positional 3D technologies. Fantastic clear instrument production from 64 voice XG Capital Wavetable synthesizer. These coupled with Speakers from the Typhoon range and support 5.1 channel will create the ultimate audio surround environment. 5.1 Channel output enable the PC to be hookup to 5 speakers including subwoofers. The card comes with a 64 voice wavetable synthesis and is compatible to Aureal 3D version1.0 and EAX standard. For high-end use, the AcousticFive comes with S/PDIF In and Out connectors for digital functions. It also comes with 2 MIDI In and Out connections for supporting MIDI instruments.

Feature
  • 64 voice XG Capital Wavetable synthesis
  • 5.1 Channels Surround sound
  • Dolby Digital Sound In and Out connections for digital functions (Out connection on daughterboard)
  • Direct3D™ acceleration
  • Compatible with Sound Blaster Pro, Adlib, Windows Sound system, MPU-401 and GM
Specification
  • 32bit PCI-based AC'97 version2.1 interface sound card
  • Multi-Speaker output support, up to 5.1 channels
  • Support Sensaura™ Positional 3D audio
  • Full Duplex function
  • Accelerated Joystick port
Chipset/Inputs and Outputs
  • Yamaha 744 chipset
  • Digital Input and Output connections (S/PDIFs)
  • 5 mode audio output: 2, 2.1, 4, 4.1, 5.1 (daughterboard)
  • Internal CD Audio In
  • TAD connector
  • Aux In
  • Microphone In
  • Stereo Front
  • Stereo rear
  • Subwoofer/Line-In
  • MIDI/Joystick Port
  • MIDI In
  • MIDI Out
3D
  • Sensaura's™ patented MultiDrive™
  • Aureal A3D 1.0 Emulation
  • EAX 3D game support
  • Microsoft DirectSound 3D
Operating system and requirements
  • Windows® 95 and Windows® 98
  • Intel® Pentium II 266 or above
  • 32bit PCI slot and one blank slot for daughterboard
  • 12MB Hard disk space
  • 16MB RAM of system memory or more
"NEW 3D Sound card that supports up to 4.1 channels of output! SINGAPORE – August 5, 1999 Typhoon releases new Typhoon 3D Acoustic Five Sound Card that turns your PC into a DVD Home-Theater environment. Reference: #50987

The Typhoon Silver Crest 3D Acoustic Five Sound Card provide high quality 3D effects and audio production through its variant of ESS Canyon 3D chipset. This Sound card uses superior 3D enhanced technology of CRL’s HRTF “Sensaura MultiDrive™” and hardware Direct3D™ acceleration.

This technology produce true Surround Sound that accurately position sound source, thus creating the idea 3D space. It also emulates the well known A3D 1.0, which produces 3D surround effects on just a pair of speakers. “Powerfully packed with capabilities, this is one 3D Sound Card that can meet the high standards that everyone expect. A sound card built for Home-Theater, 3D games, and multi-speakers environment. The Acoustic Five support 4.1 channel, and A3D producing total 3D realism in a room. ” – Kenneth Low, Product Marketing Manager.

The feature packed Acoustic Five Sound card comes with Hardware Accelerated DirectSound 3D, 64 Voice MIDI Synthesizer, 2/4/4.1 speaker output, Accelerated Joystick Port, SoundBlaster Pro Hardware Emulation. It supports Aureal A3D 1.0 (Emulation), Microsoft DirectSound 3D, and EAX. The Sound card is designed to support the latest design in Speakers for 4.1 channel output. The sound card allows user to connect front speakers, rear speakers and a Subwoofer, which will create the ambience for a truly 3D surround sound. It comes with special DVD software that supports 4.1 channels high quality production, which normally only supports 2 channels.

Together with the Acoustic Five, you will get true surround Home-Theater effects without expensive AC-3 decoders. The Silver Crest range is Typhoon’s high end product range, which are based on good performance, and high quality. These products are carefully selected for being at the top of their class and category.
"     
Typhoon Press Release, 5th August 1999


"NEW Typhoon Acoustic Five Sound Card for the professional!

Typhoon releases new Typhoon 3D Acoustic Five Sound Card that turns your PC into a DVD Home-Theater environment. Reference: #50987

The Typhoon Silver Crest 3D Acoustic Five Sound Card features world advanced 3D sound positional engine, the Sensaura™ Positional 3D. Clear sound production from its 64 voice XG Capital Wavetable synthesizer.

Supporting both Direct Music and Sound Hardware Acceleration. It also emulates the wellknown A3D 1.0, which produces 3D surround effects on just a pair of speakers. “Powerfully packed with capabilities, this is one 3D Sound Card that can meet the high standards that everyone expect. A sound card built for Home-Theater, 3D games, and multi-speakers environment. The Acoustic Five support 5.1 channel, EAX, and A3D producing total 3D realism in a room. ” – Kenneth Low, Product Marketing Manager.

The Acoustic Five comes with a daughterboard to support 5.1 channels which connects to your Subwoofer, Front and Rear speakers. To support Dolby Stereo Sound processor, the daughterboard include S/PDIF out connector and S/PDIF internal connectors on the main board. This feature also supports Digital output to Sony MiniDisc, DVD players, etc. Fully compatible with SoundBlaster and SoundBlaster Pro for games support.

The Silver Crest range is Typhoon’s high end product range, which are based on good performance, and high quality. These products are carefully selected for being at the top of their class and category.
"     
Typhoon Press Release, 19th October 1999

 

DOS driver v1.00 (21 May 1999)
DOS driver v4.06 (7 March 2000)
Windows 98 driver v4.06 (7 March 2000)
Windows 98 driver v4.10 (7 March 2000)
Windows NT 4.0 driver v4.00 (7 March 2000)
Windows 2000 driver v4.10 (6 August 1999)
Windows 2000 driver v5.12 (3 October 2000)
Connection details PDF

More Images


Images courtesy of DOS Days' contributor, Balázs Szabó.

Acoustic Six        

Introduced: 1999?
Bus: PCI
FM Synthesizer: C-Media CMI8738-6CH
CD-ROM Interfaces:
Jacks:
Wavetable Header:
Plug & Play:
Part #: 51005
FCC ID:

Whether you have 2, 4, or even 6 speakers systems, the Typhoon Acoustic Six 5+1 sound card provides the ability and enhancement to connect to these speakers to your computer. Built with the advanced HRTF-based 3D positional audio chipset, it supports 4 and 6 channel output and with the software DVD player, it will produce Dolby Digital (AC-3) audio effects. If you have the Digital decoder (AC-3), you can use the optical digital output to direct the 6 channel audio from the sound card and then to the 6 channel speakers.

The Acoustic Six has a professional digital interface that supports 24-bit SPDIF IN/OUT (44.1K and 48K). These outputs come with 2 basic sets, the Coaxial and the Optical, enabling you to connect to DAT recorders, Minidisks and other digital equipments. It has a FM emulator/DLS-based Wavetable music synthesizer and with the Yamaha SG-50, it provides 64 voices and 128 music instruments. Hardware acceleration that supports Direct Music and Direct Sound. Compatible with SoundBlaster™, SoundBlaster Pro™, EAX™, DirectSound™3D, A3D™ 1.0, Virtual Ear, and Karaoke key. Can be installed in wide range of platforms supporting Windows 95/98/ME/NT/2000/Linux and DOS.

Features Specifications
    Chipset
  • CMI8738-6CH with 16-bit full duplex Codec

  • System Interface
  • 32-bit PCI Bus Master, PCI 2.1 compliant
  • Meets PC99® requirements
  • Hardware Interface
  • MPU401 compatible MIDI interface (General MIDI/DLS 1.0)
  • High Performance Game Port
  • Support 4.1/5.1 speakers, positional audio in 4/6 CH speaker mode
  • Legacy audio SB16™ compatible
  • External EEPROM interface (option)
  • Built-in 32 OHM Earphone buffer, and ZV port
  • Professional digital audio interface support 24-bit SPDIF IN and OUT (44.1 and 48kHz)
  • PCI Legacy DMA method
  • PC/PCI, DDMA, TDMA DMA (8237) Emulation
    WaveTable Synthesizer
  • DLS-based Wavetable music Synthesizer

  • Hardware Acceleration
  • Direct Music Hardware Acceleration
  • Direct Sound Hardware Acceleration

  • Software Compatibility
  • Fully SoundBlaster™ and Sound Blaster Pro™ compatible
  • Direct Sound™ 3D Compatible

  • Software Support
  • Windows® 9X
  • Windows® NT 4.0
  • Windows® 2000
  • Windows® ME
  • Linux and DOS
    External Connectors
  • Mic-In Phone Jack, Front-Out Phone Jack, Rear-Out Phone Jack, Line-In Phone Jack, Center/Subwoofer Phone Jack
  • Game/MIDI port

  • Internal Connector
  • CD Audio (ATAPI&JST) Connectors, TAD Connector, Aux In

  • 3D effect
  • Direct Sound™ 3D, A3D™ 1.0, EAX™ 1.0/2.0, HRTF-based 3D positional audio (C3DX™), Virtual Ear, Karaoke key

  • System requirements
  • Intel® Pentium™ II or above
  • 64 Meg System RAM or above
  • Windows® 98 / ME / 2000 or Windows® NT4.0. DOS or Linux operating system
  • Two PCI slot (for daughterboard)
  • AC3 decoder for Dolby Digital production 

    Include Yamaha SG-50, Supersonic (trial version), and Sonique applications (trial version)

 

Graphics cards

Ultra 3D Maxima TNT2

Introduced: April 1999
Bus: AGP
Chipset: nVidia RiVA TNT2
Memory: 16 SDRAM or 32 MB SGRAM
RAMDAC: 300 MHz
Price:
Part #: 50973
FCC ID:

"Anubis puts the one of the world fastest 3D Graphics Accelerator into its range.

The latest Nvidia RIVA TNT2 joins Anubis Typhoon Silver Crest range as one of the world fastest 3D accelerator. Screaming at 300MHz RAMDAC, this card has been quoted to have “Rock the Boat” in the 3D accelerator arena. The performances in 3D rendering are awesome.

“The Typhoon RIVA TNT2 is what all gamers are waiting for. It performs better than 3Dfx’s Voodoo3, with support for 32-bit rendering and AGP-texturing. It even has support for Flat-panel output which Voodoo3 requires additional chipset. The frame rates from the TNT2 outperforms the Voodoo3 and 70% to 100% better than its predecessor the TNT.” – Kenneth Low, Product Marketing Manager.

The Typhoon TNT2 will be in either 32MB SGRAM or 16MB SDRAM flavours. Both at 300MHz, 4x/2x AGP acceleration and with TV output. The 32MB version has achieved 1000+ WinMark 99, while the 16MB version reached 900+ WinMark 99. Supporting resolutions up to 2048 x 1536 at 60Hz, and 1920 x 1200 at 32-bit colour with 85Hz refresh rate.

Tested on the game software Quake2, the Typhoon TNT2 outperforms its rivals in many areas. With its 32- bit rendering, the Typhoon TNT2 produces the best 3D images in games and 3D applications.
"     
Typhoon Press Release, 29th April 1999

 

Windows 2000 v3.78E driver
Windows NT 4.0 v3.68E driver

Graphics Processor
  • nVidia RIVA TNT2 3D/2D accelerator
  • True Color 75Hz
  • Second generation TwiN Texel 32-bit graphics pipeline
  • Graphic Pipeline: 128-bit
  • Maximum 3D/2D Resolution: 2048 x 1536
  • RAMDAC Bandwidth: 300Mhz
  • High performance 128-bit 2D/GUI/DirectDraw acceleration.
2D/3D Performance
  • 3D WinBench99 2D WinBench Value: 199
  • 3D WinBench99 3D WinBench Value: 1020
  • 3DMark99: 5036
  • Pixel Fill Rate: 250 Mps
  • 100% hardware triangle setup
  • Optimized for Direct3D acceleration with complete support for DirectX 6.0
  • 32-bit ARGB rendering with destination alpha
    24-bit Z-buffer, 8-bit stencil buffer
  • Anisotropic filtering (better than Tri-Linear MIP-mapping
  • Per pixel perspective correct texture mapping includes Fog, Light, and MIP Mapping
  • Hardware YUV 4:2:2 and 4:2:0 color space conversion support
  • Multi-tap X and Y filtering
Interface
  • AGP 4X/2x interface with full sideband support
  • DB15 VGA connector
  • Feature Connector/TV-OUT
  • Video output for NTSC and PAL TV output support VESA DDC2B, DPMS, VBE 2.0/3.0 compliant
  • Supports over 900Mbytes/sec in AGP 4X mode
Memory Configuration
  • Max. Memory Clock / Chip Clock: 166 MHz / 140 MHz
  • 32MB SDRAM
Monitor Communications Support
  • DDC1,
  • DDC2AB+: P&P
  • Largest Supported Monitor: 24"
  • DDWG (Digital Display Working Group) compliant Digital Flat Panel output up to 1280x1024
  • DVD sub-picture alpha blended compositing
  • Support planar YUV12 (4:2:0) to /from packed (4:2:2) conversion for software MPEG acceleration
  • Video acceleration for DirectShow™, MPEG-2 and MPEG-1AGP 4X Sideband Support
Operating System and requirements
  • Intel® Pentium™ II and above
  • Windows® 95, Windows® 98, and Windows® NT4.0
  • AGP Interface
  • Microsoft® Direct3D & OpenGL™ ICD for Windows 9x & Windows NT4.0, Windows® 2000 support

 

Matrix 256 Pro

Introduced: October 1999
Bus: PCI
Chipset: nVidia GeForce256
Memory: 32 MB DDR
RAMDAC: 700 MHz
Price:
Part #: 50980
FCC ID:

Part of their Silver Crest line of premium products, the Matrix256 Pro was based on the nVidia GeForce 256.

The Matrix 256 PRO integrates transform, lighting, triangle setup/clipping and rendering engines that is capable of producing a minimum of 10 millions polygons per second. All current games and applications will benefit from the Matrix 256 PRO high fill rate and especially in resolutions at 1024 x 768 and higher. And now with DDRAM, the Matrix 256 PRO is even faster than the Matrix 256 with more memory and speed to perform.

"Typhoon releases new Typhoon Silver Crest Matrix256 AGP Reference: #50980

The Silver Crest Matrix256 features state of the art 3D rendering and Graphics Processing Unit (GPU). The card takes the entire graphics and 3D rendering job away from the system CPU, unloading precious resources to the system. With this feature, the CPU is now able to handle the applications better and faster, leaving the graphics tasks to the Matrix256.

“Finally a graphics card does what it suppose to do and everything is now set to write programs that the CPU is good at. This solution puts everything in perfect perspective, CPU concentrates on the logic and the graphics handle by the entire Matrix256. Now, the world can expect powerful applications with fantastic speed and colors. No more penalty on the CPU.” – Kenneth Low, Product Marketing Manager.

The Matrix256 is an unparallel 256 bit Graphics Processor unit with Nvidia’s QuadEngine™ Technology. The card supports AGP 1x/2x/4x with Fast Writes. 350MHz Ramdac with resolution up to 2048x1536, True Color. Full acceleration for Microsoft DirectX 7 and OpenGL 1.2 ICD. 15M Polygons/sec & 480M Pixels/sec. Transform Engine, Lighting Engine, Setup Enginem and Rendering Engine. 32-bit Z-buffer/stencil.
Complete optimization for Direct3D.
"     
Typhoon Press Release, 19th October 1999

 

Features
  • Unparalleled 256-bit single Graphics Processor Unit
  • Fulfill NVIDIA QuadEngine™ Technology
  • Fully support AGP 1x/2x/4x with Fast Writes
  • 32Meg RAM
  • DDRAM for fast acceleration
  • Full acceleration for Microsoft DirectX 7 and OpenGL 1.2 ICD 
  • Integrated 700MHz RAMDAC, resolution up to 2048x1536, True Color
  • 15M Polygons/sec & 480M Pixels/sec 
  • DDWG DVI 1.0 Digital Flat Panel Output compliant (Option)
  • Vivid NTSC/PAL TV-Output with flicker filter (Option)
  • Motion compensation for full speed DVD playback
  • WinFastDVD, Colorific and 3Deep included (Option)
  • Complete VIP 2.0 video implementation
3D/2D Acceleration
  • Transform Engine, Lighting Engine, Setup Engine, Rendering Engine
  • 32-bit Z-buffer/stencil
  • Optimized for Direct3D acceleration with complete support for DirectX 7 
  • Full OpenGL 1.2 ICD implement. 
  • 32 bits true color texture mapping support.
  • Digital Flat Panel interface with scaling and filtering for flat panels (Option)
  • TV-out support up to 800x600 resolution (Option)
  • Alternate OS support for Linux and BeOS (Option)
  • Full PC99 and PC99a compliant
Video Acceleration
  • DVD- and HDTV-ready motion compensation for MPEG-2 decoding 
  • DVD sub-picture alpha blended composting
  • Hardware YUV 4:2:2 and 4:2:0 color space conversion support
  • Multi-tap X and Y filtering 
  • 8:1 up and down scaling on video overlay
  • Industry's first 5-tap horizontal by 3-tap vertical video filtering
  • Supports planar YUV12 (4:2:0) to /from packed (4:2:2) conversion for software
  • MPEG acceleration
  • Video acceleration for DirectShow™, MPEG-2 and MPEG-1
Requirements
  • Intel® Pentium II and above
  • AGP Port
  • Window® 95 and Windows® 98

GeForce driver for Windows NT 4.0 v3.75 (Jan 21, 2000)

Matrix II MX

Introduced: 2000(?)
Bus: AGP 2x / 4x
Chipset: nVidia GeForce2 MX
Memory: 32 MB SDRAM
RAMDAC: 350 MHz
Price:
Part #: 50982
FCC ID:

Typhoon Matrix II MX is the next generation accelerator succeeding the GeForce2 GTS in breakthrough 3D architecture and high 2D/3D performances at affordable price. Accelerated by nVIDIA GeForce2 MX GPU, the Matrix II MX has full features like transform & lighting, per-pixel shading, advanced video processing and 32MB SDRAM.

Features Specifications
  • nVidia GeForce2 MX GPU, 256-bit 2D & 3D graphics architecture
  • AGP 2X/4X with Fast Writes and Execute Mode
  • 32 MB of SDRAM
  • 32/64 MB video frame buffer
  • 700 Mtexels Fill Rate
  • Integrated 350MHz RAMDAC, resolution up to 2046 x 1538 @ 75Hz
  • Integrated 2nd generation T&L engine
  • 20M triangles/sec through T&L and setup
  • nVidia Shading Rasterizer (NSR) featuring
  • nVidia QuadEnging Technology
  • Cube environment mapping
  • 32 bit color with 32-bit z/stencil
  • 2.8 GB.sec memory bandwidt
  • DirectX and S3TC texture compression
  • Full acceleration for Microsoft DirectX 7 and OpenGL 1.2 ICD
    Video Playback:
  • Enhanced Motion compensation for full screen video playback of all DVD/HDTV resolutions
  • Video acceleration for DirectShow, MPEG-1, MPEG-2, and Indeo
  • 8:1 upscaling and downscaling
  • Multiple video windows with hardware color space conversion and filtering.

    High Performance 256-bit 2D acceleration
  • Optimized for multiple color depths including 32, 24, 16, 15 and 8-bits per pixel.
  • True color hardware cursor
  • Multi-buffering (double, triple, quad buffering) for smooth animation and video playback
    TV-OUT
  • S-Video and Composite connections
  • Support NTSC/PAL TV-OUT with flicker filter (optional)
  • Powerful S/W DVD, 3D GAME (optional)
  • Operating System
  • Windows 9X, NT4.0 and Windows 2000 display drivers

    Requirements
  • AGP Port
  • Intel® Pentium II™ and above

Matrix MX II driver for Windows 95/98 v6.49 (Jan 24, 2001)

Matrix II MX-200

Introduced: 2001(?)
Bus: AGP 2x / 4x
Chipset: nVidia GeForce2 MX-200
Memory: 64 MB SDRAM
RAMDAC: 350 MHz
Price:
Part #: 51002
FCC ID:

Full 3D acceleration at the latest clock speed and generates 32-bit colors.
TwinView
Finally, with NVIDIA's TwinView™ dual-display architecture, multiple displays can be supported on a single GPU. Financial analysts can have a second monitor specifically for tracking each data stream, while graphic artists can use an entire screen for palettes and another for editing.
Digital Vibrance Control (DVC)
Digital Vibrance Control™ is a patent-pending innovation for controlling color separation and intensity. With a simple control panel, you select and control the color settings of your display's entire visual output.
NVIDIA Shading Rasterizer (NSR)
The NVIDIA Shading Rasterizer™ (NSR) combined with the blazing fill rate of an NVIDIA GPU, delivers incomparable resolution and accuracy. Complex scenes are now rich with detail. Features such as per-pixel bump mapping can be utilized to a more dramatic visual effect.
QUALITY
NVIDIA Unified Driver Architecture
Industry™s first fully compliant professional OpenGL 1.2 support for all LinuxŽand Windows® operating systems WHQL-certified Windows 2000,WindowsNT®, Windows 3.5 Complete Linux drivers, including full OpenGL

Features Specifications
  • Chipset : nVIDIA GeForce2 MX-200 GPU
  • Core Speed : 250MHz
  • Memory Speed : 460MHz
  • RAMDAC : 350MHz
  • SDRAM 64MB 
  • Memory Interface: 64-bit SDR
  • Texels per Second: 700 Million
  • Memory Bandwidth: 1.3GB/s
  • TV-Out connector
  • Feature and Forte
  • Second generation 256-bit GPU architecture
  • 32-bit color
  • 32-bit Z/stencil buffer
  • Integrated hardware transform engine
  • Integrated hardware lighting engine: 8 lights per rendering pass, Any combination of infinite, local, directional or spot, Colored lights
  • NVIDIA Shading Rasterizer: Real-time per-pixel effects, Dot3 bump mapping, Emboss bump mapping, BRDF, Multitexture and multipass, Procedural textures, Stencil, Stipple, Fog Œ radial or linear, Depth cueing
  • Cube environment mapping: Reflection maps, Accurate, real-time environment reflections
  • Microsoft® DirectX® and S3 texture compression
  • High-performance 2D rendering engine
  • Optimized for 32-, 24-,16-, 15- and 8-bpp modes
  • True-color hardware cursor
  • Multi-buffering (double, triple or quad) for smooth animation and video playback
  • High-quality HDTV/DVD playback
  • High-Definition Video Processor for full-screen, full-frame video playback of HDTV and DVD content
  • Independent hardware color controls for video overlay
  • Hardware color-space conversion (YUV 4:2:2 and 4:2:0)
  • Motion compensation
  • 5-tap horizontal by 3-tap vertical filtering
  • 8:1 up/down scaling
  • Per-pixel color keying
  • Multiple video windows supported for CSC and filtering
  • DVD sub-picture alpha-blended compositing
  • Operating Systems: Windows® 2000, Windows® NT (all), Windows® 98, 95, Linux, API Support, OpenGL 1.2 and lower, DirectX 7 and lower
    Performance
  • 4 anisotropic filtered pixels/clock
  • 128-bit DDR memory interface
  • 1 billion pixels/sec (textured, anisotropic filtered)
  • 31M triangles/sec
  • 7.4 GB/sec memory bandwidth 
  • Requirements:
  • Intel® Pentium™ II 233MHz or above
  • AGP 1.0/2.0 port
  • 64MB system RAM
  • Windows® 95 / 98 / SE / ME / 2000
  • Windows® NT 4.0 with Service pack 3 minimum
  • CD-ROM Drive and Mouse
  • Driver and Software Supports
  • Display Driver for Windows® 95 / 98 / ME
  • Display Driver for Windows® 2000, Windows® NT 4.0 / 3.5
  • OpenGL ICD for Windows® 2000, Windows® NT 4.0, Windows® 95/98/ME
  • Display Driver for Linux, OS/2

 

 

Matrix MX II driver for Windows 95/98 v6.49 (Jan 24, 2001)

Matrix II GTS / Matrix II Pro

Introduced: 2000/2001
Bus: AGP 4x
Chipset: nVidia GeForce2 GTS
Memory: 32 MB DDR (GTS) or 64 MB DDR (Pro)
RAMDAC: 350 MHz
Price:
Part #: 50983 (GTS), 50984 (Pro)
FCC ID:

Typhoon Matrix II GTS brings powerful innovative performance to your PC system. Meeting all expectances including cutting-edge 3D graphics enhanced performance, 256-bit graphics architecture, AGP 4X with Fast Write supported and high quality HDVP playback solution integrated. Upgrade your PC into a more powerful 3D system by using Typhoon Matrix II GTS.

Features Specifications
  • Powered by nVIDIA 2nd-generation 256-bit GeForce2 GTS™ GPU with new Hyper Textel™ architecture
  • 4 HyperTexel pipelines and per-pixel shading.
  • Built in 32MB DDR frame buffer memory.
  • AGP 4X with Fast Writes and Execute Mode.
  • Integrated 350MHz RAMDAC, resolution up to 2048 x 1536, 32 bit color @75Hz
  • 25M Triangles/sec through T&L and Set-up engine architecture, 1.6G Texels fill rate
  • Enhanced motion compensation for full speed DVD playback
  • Optimizes for DirectX7 and OpenGL 1.2 ICD
  • 3D game, powerful DVD S/W (Optional)
  • Powered by nVIDIA 256-bit GeForce2 GTSTMGPU with New NVIDIA Shading Rasterizer architecture
  • 2nd-generation Transform and Lighting (T&L) engines
  • 25M Triangles/sec through T&L and Set-up architecture, 1.6G Texels fill rate
  • AGP 4X with Fast Writes and Execute Mode support 
  • Integrated with high speed 350MHz RAMDAC 
  • Resolution up to 2048 x 1536, 32 bit color @75Hz
  • 32 MB of Double Data Rate (DDR) memory 
  • 5.3GB/sec of dedicated graphics memory bandwidth 
  • Advanced per-pixel, perspective-correct texturing 
  • Lighting and Shading, Cube environment mapping,
  • Projective textures, Bump mapping, Light and reflection maps, Procedural textures, Texture compression
  • Optimized Direct3D™ and OpenGL™ acceleration 
  • DirectX texture compression & S3TC support
  • Video Acceleration for DirectShow and MPEG1 and MPEG-2 
  • Enhanced motion compensation for full speed DVD playback
  • High Definition Video Processor
  • Optimizes for DirectX7 and OpenGL 1.2 ICD
  • 3D game, powerful DVD S/W (Optional) 
  • Driver Support: Windows® 98/ME/2000, NT4.0, Open GL ICD.
  • Fully PC00, PC99 and PC99a compliant
  • One click auto installation driver

  • Requirements
  • AGP port on motherboards supporting 4X AGP
  • Windows® 98/ME/2000 or above
  • Recommendation for power play
  • Intel® Pentium III or above
  • System with at least 32 Meg of system RAM
    4X AGP
  • Windows® 98/ME/2000 or above