Stunt Driver
Released: August 1990
Published by: Spectrum Holobyte
Developed by: Sphere, Inc.
Author(s): Paul Mogg, Sky Chang, Lars Norpchen, Eng An Jio, Les Watts, Daniel Guerra, Matt Carlstrom, Anthony Chiang, Jo Ellen Kellner, Peter Ward, Lawrence Chiu, Belinda Ellingworth

256-colour VGA graphics
Introduction
Following their 1989 title, Vette!, Spectrum Holobyte released Stunt Driver the following year.
Stunt Driver puts you in the role of a stuntman who must navigate a stunt track with loops, chicanes, drawbridges and oil slicks. You race either against the clock (in 'Trainee' mode), or against other stunt drivers. It's more akin to 4D Sports Driving (aka Stunts), also released in 1990, in that Stunt Driver also comes with a built-in track editor so you can design and race on your own custom tracks.
A full recording capability allows you to save and replay your favourite moments, and even has the facility to put a camera on a specific part of the landscape.
Sadly it falls short in several areas: in VGA mode you would be hard-pressed to notice much improvement over the 16-colour EGA option, though the game does support a range of sound cards. It will even run in Hercules or CGA graphics modes. But probably the biggest failing is the driving experience, with a car that feels too floaty and simplistic, especially given the game's premise where the expectation is realistic car physics. Many settings, however, can be adjusted via the included Config Editor (run CFGED stock.cfg).
System Requirements
System Requirements |
Intel 80286 CPU (33 MHz 386 recommended), 640 KB of memory.
Graphics support for Hercules, Tandy/PCjr, CGA, EGA and VGA.
Audio support for PC speaker, Tandy/PCjr, Ad Lib, and Sound Blaster.
Keyboard, mouse and joystick are supported. |
Original Media |
Four 5.25" DS/DD 360 KB floppy disks or two 3.5" DS/DD 720 KB floppy disks. |
Installed Size |
1.67 MB (if VGA option is installed) |
From where can it be run?
The game can be run from either the floppy disks or installed to hard disk. There is an installation utility called INSTALL.EXE if you wish to install to your hard disk. This gives you the choice of installing VGA 256-colour mode or not (to save space).
The game requires a minimum of 504 KB of free conventional memory to run in VGA 256-colour mode. Also regardless of graphics mode, be sure FILES=20 is present in your CONFIG.SYS file.
Copy Protection
Stunt Driver has manual copy protection. When you first start the game, you will be presented with a question to look up the answer in the game manual (see Supporting Documents section):

You are given two chances to get the answer correct. If you get it right, the message 'Fasten your seatbelts' is shown. If not, the message 'Merry Christmas, welcome to DOS' is shown.
How to Setup
The game comes with an INSTALL.EXE utility on disk 1:




The installation program will then proceed to inflate all the compressed game files into the destination directory (default is C:\STUNT).
The first time you run the game it will ask you to choose a machine speed, from Slow to Fast. This is stored in the file DEFAULT.DEF, so if you change your computer and wish to choose a different speed, delete this file and the game will prompt you the next time it runs.
Problems
There are no known problems setting up and playing Stunt Driver.
Keys
To Quit the Game
When driving, press ESC to return to the main menu. Select 'Quit' at the bottom of the menu and hit Enter, then confirm when prompted 'Exit to DOS?'.
Supporting Documents
Save Games
There is no opportunity to save your progress in Stunt Driver, but you can store replays using the VCR. Enter a filename for your replay and hit enter. These are saved as .RPL files in the game directory.
Versions of the game known to exist
Version |
Date |
Comments |
1.0 |
|
Initial public release. |
1.21 |
|
|
Original Floppy Disk Contents
The floppy disks have no specific volume label. Here are each disk's contents:
Disk 1 of 4
(5.25" 360 KB DS/DD):
Directory of A:\
ANSWER H2H 1,916 28-08-1990 1:29 BANG2 7,232 16-08-1990 0:51 BLUES HI 2,014 16-08-1990 0:51 BLUES LOW 278 16-08-1990 0:51 BLUES MED 1,098 16-08-1990 0:51 BMW HI 1,838 16-08-1990 0:51 BMW LOW 278 16-08-1990 0:51 BMW MED 998 16-08-1990 0:51 BRIDGE 3,220 16-08-1990 0:51 BUG HI 2,286 16-08-1990 0:51 BUG LOW 278 16-08-1990 0:51 BUG MED 950 16-08-1990 0:51 CALL H2H 1,916 28-08-1990 1:29 CARSAMPL 2,608 16-08-1990 0:51 CGALIB EXE 8,925 27-08-1990 22:40 CLICK 200 16-08-1990 0:51 CLOSE TBL 256 16-08-1990 0:51 CLUNK3 856 16-08-1990 0:51 COPTER 1,668 16-08-1990 0:51 COURSE1 STD 490 28-08-1990 20:25 COURSE2 STD 490 27-08-1990 0:42 COURSE3 STD 490 27-08-1990 0:43 COURSE4 STD 490 27-08-1990 0:44 COURSE5 STD 490 27-08-1990 0:45 CROWD2 4,832 16-08-1990 0:51 DARKTABL COL 256 16-08-1990 0:51 DEFAULT DEF 88 01-01-1980 0:02 DINGDING 2,856 16-08-1990 0:51 EASY CFG 1,916 28-08-1990 1:29 EGALIB0 EXE 14,405 27-08-1990 22:40 EGALIST 1 10 28-08-1990 17:26 ENGINE05 2,340 16-08-1990 0:51 FAR TBL 256 16-08-1990 0:51 FARTHER TBL 256 16-08-1990 0:51 FARTHEST TBL 256 16-08-1990 0:51 FFREW 384 16-08-1990 0:51 GRIND2 2,176 16-08-1990 0:51 GTI HI 1,962 16-08-1990 0:51 GTI LOW 282 16-08-1990 0:51 GTI MED 878 16-08-1990 0:51 HALF TBL 256 16-08-1990 0:51
|
HITUGGH 2,269 16-08-1990 0:51
HORN 924 16-08-1990 0:51
HORN3 1,232 16-08-1990 0:51
INSTALL EXE 11,745 24-09-1990 16:58
IROC HI 1,982 16-08-1990 0:51
IROC LOW 278 16-08-1990 0:51
IROC MED 1,046 16-08-1990 0:51
LAP 2,608 16-08-1990 0:51
LIGHTTAB COL 256 16-08-1990 0:51
MG HI 1,870 16-08-1990 0:51
MG LOW 278 16-08-1990 0:51
MG MED 800 16-08-1990 0:51
MODELT HI 2,164 16-08-1990 0:51
MODELT LOW 278 16-08-1990 0:51
MODELT MED 1,032 16-08-1990 0:51
MOO 4,280 16-08-1990 0:51
NEAR TBL 256 16-08-1990 0:51
P911 HI 1,954 16-08-1990 0:51
P911 LOW 278 16-08-1990 0:51
P911 MED 842 16-08-1990 0:51
PENALTY 2,607 16-08-1990 0:51
QUALIFY 3,680 16-08-1990 0:51
SD INI 2,497 24-09-1990 22:38
SHELBY HI 2,222 16-08-1990 0:51
SHELBY LOW 278 16-08-1990 0:51
SHELBY MED 1,138 16-08-1990 0:51
SMACK 1,904 16-08-1990 0:51
SPLASH2 6,720 16-08-1990 0:51
START 9,728 16-08-1990 0:51
STATIC 2,782 16-08-1990 0:51
STCONFIG FST 1,916 28-08-1990 1:29
STCONFIG H2H 1,916 28-08-1990 1:29
STCONFIG MED 1,916 28-08-1990 1:29
STCONFIG SLO 1,916 28-08-1990 1:29
STOCK CFG 1,916 28-08-1990 1:29
STOCK1 HI 1,774 16-08-1990 0:51
STOCK1 LOW 278 16-08-1990 0:51
STOCK1 MED 1,002 16-08-1990 0:51
STOCK2 HI 1,918 16-08-1990 0:51
STOCK2 LOW 278 16-08-1990 0:51
STOCK2 MED 1,150 16-08-1990 0:51
STUNT EXE 140,991 25-09-1990 16:03
TANDYLIB EXE 8,431 27-08-1990 22:40
TIRES2 2,240 16-08-1990 0:51
VGA PAL 768 16-08-1990 0:51
VGAFUDGE TBL 256 16-08-1990 0:51
VGALIST 1 10 28-08-1990 17:27
WINDOW COL 256 16-08-1990 0:51
89 File(s) 313,534 Bytes |

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Disk 2 of 4
(5.25" 360 KB DS/DD):
Directory of A:\
BANG2 7,232 16-08-1990 0:51 BRIDGE 3,220 16-08-1990 0:51 CARSAMPL 2,608 16-08-1990 0:51 CHERYL STD 490 28-08-1990 18:54 CLICK 200 16-08-1990 0:51 CLUNK3 856 16-08-1990 0:51 COMM BIN 35 29-08-1990 2:21 COPTER 1,668 16-08-1990 0:51 COURSE1 STD 490 28-08-1990 20:25 COURSE2 STD 490 27-08-1990 0:42 COURSE3 STD 490 27-08-1990 0:43 COURSE4 STD 490 27-08-1990 0:44 COURSE5 STD 490 27-08-1990 0:45 CROWD2 4,832 16-08-1990 0:51 CROWDOFF 4,832 22-08-1990 20:17 CROWDOFF BAT 328 26-08-1990 15:57 CROWDON 4,832 16-08-1990 0:51 CROWDON BAT 356 26-08-1990 15:58 DINGDING 2,856 16-08-1990 0:51 EGACAR88 BIN 8,327 15-08-1990 15:29 EGACROWD BIN 5,345 16-08-1990 0:51 EGAGARPI BIN 13,491 16-08-1990 0:51 EGAHELO BIN 4,886 16-08-1990 0:51 EGAHORIP BIN 7,788 16-08-1990 0:51 EGALIST 2 10 28-08-1990 17:26
|
EGAOPPON BIN 6,648 25-08-1990 17:40 EGAPIC0 BIN 23,433 27-08-1990 21:52 EGAPIC2 BIN 25,606 27-08-1990 22:24 EGAPIC3 BIN 27,645 26-08-1990 12:14 EGATITLE BIN 25,191 15-08-1990 15:45
EGATOP10 BIN 20,023 16-08-1990 0:51
EGATOW BIN 7,324 24-08-1990 23:37
EGAVCRPI BIN 6,449 28-08-1990 1:51
EGAWINPI BIN 22,508 27-08-1990 20:50
ENGINE05 2,340 16-08-1990 0:51
FFREW 384 16-08-1990 0:51
GRIND2 2,176 16-08-1990 0:51
HITUGGH 2,269 16-08-1990 0:51
HORN 924 16-08-1990 0:51
HORN3 1,232 16-08-1990 0:51
KARL STD 490 28-08-1990 4:20
LAP 2,608 16-08-1990 0:51
MIKESOWN STD 490 30-07-1990 22:46
MOO 4,280 16-08-1990 0:51
PENALTY 2,607 16-08-1990 0:51
QUALIFY 3,680 16-08-1990 0:51
README NOW 1,993 25-09-1990 18:25
SHOP 27,904 16-08-1990 0:51
SMACK 1,904 16-08-1990 0:51
SPLASH2 6,720 16-08-1990 0:51
SQUID STD 490 29-08-1990 7:51
START 9,728 16-08-1990 0:51
STATIC 2,782 16-08-1990 0:51
TIRES2 2,240 16-08-1990 0:51
VGALIST 2 10 28-08-1990 17:27
55 File(s) 318,720 Bytes |

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Disk 3 of 4
(5.25" 360 KB DS/DD):
Directory of A:\
BLUES CGA 181 28-08-1990 20:31 BLUES EGA 706 28-08-1990 20:32 BMW CGA 181 28-08-1990 20:31 BMW EGA 706 28-08-1990 20:32 BUG CGA 181 28-08-1990 20:31 BUG EGA 706 28-08-1990 20:32 CFGED CFG 193 20-08-1990 17:38 CFGED CGA 2,406 28-08-1990 20:31 CFGED DEF 1,916 28-08-1990 20:35 CFGED EGA 9,606 28-08-1990 20:32 CFGED EXE 59,413 28-08-1990 21:36 EGAFORES BIN 28,416 16-08-1990 0:51 EGALIST 3 10 28-08-1990 17:26 EGALONDO BIN 28,416 16-08-1990 0:51 EGANEWYO BIN 28,416 16-08-1990 15:21 EGAPARIS BIN 28,416 16-08-1990 0:51
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EGAPIC1 BIN 28,416 16-08-1990 0:51
EGATOKYO BIN 28,416 16-08-1990 0:51
GTI CGA 181 28-08-1990 20:31
GTI EGA 706 28-08-1990 20:32
IROC CGA 181 28-08-1990 20:31
IROC EGA 706 28-08-1990 20:32
MG CGA 181 28-08-1990 20:31
MG EGA 706 28-08-1990 20:32
MODELT CGA 181 28-08-1990 20:31
MODELT EGA 706 28-08-1990 20:32
P911 CGA 181 28-08-1990 20:31
P911 EGA 706 28-08-1990 20:32
SHELBY CGA 181 28-08-1990 20:31
SHELBY EGA 706 28-08-1990 20:32
STOCK1 CGA 181 28-08-1990 20:31
STOCK1 EGA 706 28-08-1990 20:32
STOCK2 CGA 181 28-08-1990 20:31
STOCK2 EGA 706 28-08-1990 20:32
UNKNOWN CGA 181 28-08-1990 20:31
UNKNOWN EGA 706 28-08-1990 20:32
VGALIST 3 10 28-08-1990 17:27
37 File(s) 254,694 Bytes |

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Disk 4 of 4
(5.25" 360 KB DS/DD):
Directory of A:\
INFLATE EXE 15,808 10-04-1990 13:50 VGACAR88 DFL 5,300 28-08-1990 21:39 VGACROWD DFL 4,649 28-08-1990 21:39 VGADDASH DFL 5,469 28-08-1990 21:39 VGAFORES DFL 10,345 28-08-1990 21:39 VGAGARPI DFL 10,686 28-08-1990 21:39 VGAHORIP DFL 7,683 28-08-1990 21:39 VGALIB0 EXE 8,670 27-08-1990 22:40 VGALIST 4 637 28-08-1990 21:45
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VGALONDO DFL 10,817 28-08-1990 21:39 VGANEWYO DFL 11,593 28-08-1990 21:39 VGAOPPON DFL 4,820 28-08-1990 21:39 VGAPARIS DFL 11,512 28-08-1990 21:39
VGAPDASH DFL 6,729 28-08-1990 21:39
VGAPIC0 DFL 14,309 28-08-1990 21:39
VGAPIC1 DFL 11,816 28-08-1990 21:39
VGAPIC2 DFL 25,219 28-08-1990 21:40
VGAPIC3 DFL 14,222 28-08-1990 21:40
VGATITLE DFL 17,394 28-08-1990 21:40
VGATOKYO DFL 11,857 28-08-1990 21:40
VGATOP10 DFL 16,122 28-08-1990 21:40
VGATOW DFL 9,911 28-08-1990 21:40
VGAVCRPI DFL 2,417 28-08-1990 21:40
VGAWINPI DFL 26,417 28-08-1990 21:40
24 File(s) 264,402 Bytes |

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Disk 1 of 2
(3.5" 720 KB DS/DD):
Directory of A:\ STUNT <DIR> 09-02-2025 5:25 VGAFILES <DIR> 09-02-2025 5:25 ANSWER H2H 1,916 28-08-1990 1:29 BANG2 7,232 16-08-1990 0:51 BLUES HI 2,014 16-08-1990 0:51 BLUES LOW 278 16-08-1990 0:51 BLUES MED 1,098 16-08-1990 0:51 BMW HI 1,838 16-08-1990 0:51 BMW LOW 278 16-08-1990 0:51 BMW MED 998 16-08-1990 0:51 BRIDGE 3,220 16-08-1990 0:51 BUG HI 2,286 16-08-1990 0:51 BUG LOW 278 16-08-1990 0:51 BUG MED 950 16-08-1990 0:51 CALL H2H 1,916 28-08-1990 1:29 CARSAMPL 2,608 16-08-1990 0:51 CGALIB EXE 8,925 27-08-1990 22:40 CHERYL STD 490 28-08-1990 18:54 CLICK 200 16-08-1990 0:51 CLOSE TBL 256 16-08-1990 0:51 CLUNK3 856 16-08-1990 0:51 COPTER 1,668 16-08-1990 0:51 COURSE1 STD 490 28-08-1990 20:25 COURSE2 STD 490 27-08-1990 0:42 COURSE3 STD 490 27-08-1990 0:43 COURSE4 STD 490 27-08-1990 0:44 COURSE5 STD 490 27-08-1990 0:45 CROWD2 4,832 16-08-1990 0:51 CROWDOFF 4,832 22-08-1990 20:17 CROWDOFF BAT 328 26-08-1990 15:57 CROWDON 4,832 16-08-1990 0:51 CROWDON BAT 356 26-08-1990 15:58 DARKTABL COL 256 16-08-1990 0:51 DINGDING 2,856 16-08-1990 0:51 EASY CFG 1,916 28-08-1990 1:29 EGALIB0 EXE 14,405 27-08-1990 22:40 EGALIST 5 1,084 09-11-1990 16:22 ENGINE05 2,340 16-08-1990 0:51 FAR TBL 256 16-08-1990 0:51 FARTHER TBL 256 16-08-1990 0:51 FARTHEST TBL 256 16-08-1990 0:51 FFREW 384 16-08-1990 0:51 GRIND2 2,176 16-08-1990 0:51 GTI HI 1,962 16-08-1990 0:51 GTI LOW 282 16-08-1990 0:51 GTI MED 878 16-08-1990 0:51 HALF TBL 256 16-08-1990 0:51 HITUGGH 2,269 16-08-1990 0:51 HORN 924 16-08-1990 0:51 HORN3 1,232 16-08-1990 0:51 INFLATE EXE 15,808 10-04-1990 13:50 INSTALL EXE 11,355 28-08-1990 22:38 IROC HI 1,982 16-08-1990 0:51 IROC LOW 278 16-08-1990 0:51 IROC MED 1,046 16-08-1990 0:51 KARL STD 490 28-08-1990 4:20 LAP 2,608 16-08-1990 0:51 LIGHTTAB COL 256 16-08-1990 0:51 MG HI 1,870 16-08-1990 0:51 MG LOW 278 16-08-1990 0:51
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MG MED 800 16-08-1990 0:51 MIKESOWN STD 490 30-07-1990 22:46 MODELT HI 2,164 16-08-1990 0:51 MODELT LOW 278 16-08-1990 0:51 MODELT MED 1,032 16-08-1990 0:51 MOO 4,280 16-08-1990 0:51 NEAR TBL 256 16-08-1990 0:51
P911 HI 1,954 16-08-1990 0:51
P911 LOW 278 16-08-1990 0:51
P911 MED 842 16-08-1990 0:51
PENALTY 2,607 16-08-1990 0:51
QUALIFY 3,680 16-08-1990 0:51
SHELBY HI 2,222 16-08-1990 0:51
SHELBY LOW 278 16-08-1990 0:51
SHELBY MED 1,138 16-08-1990 0:51
SMACK 1,904 16-08-1990 0:51
SPLASH2 6,720 16-08-1990 0:51
SQUID STD 490 29-08-1990 7:51
START 9,728 16-08-1990 0:51
STATIC 2,782 16-08-1990 0:51
STCONFIG FST 1,916 28-08-1990 1:29
STCONFIG H2H 1,916 28-08-1990 1:29
STCONFIG MED 1,916 28-08-1990 1:29
STCONFIG SLO 1,916 28-08-1990 1:29
STOCK CFG 1,916 28-08-1990 1:29
STOCK1 HI 1,774 16-08-1990 0:51
STOCK1 LOW 278 16-08-1990 0:51
STOCK1 MED 1,002 16-08-1990 0:51
STOCK2 HI 1,918 16-08-1990 0:51
STOCK2 LOW 278 16-08-1990 0:51
STOCK2 MED 1,150 16-08-1990 0:51
STUNT EXE 141,028 07-11-1990 15:22
STUNT LZH 4,359 01-01-1980 0:03
TANDYLIB EXE 8,431 27-08-1990 22:40
TIRES2 2,240 16-08-1990 0:51
VGA PAL 768 16-08-1990 0:51
VGAFUDGE TBL 256 16-08-1990 0:51
VGALIB0 EXE 8,670 27-08-1990 22:40
VGALIST 5 1,891 29-08-1990 12:40
WINDOW COL 256 16-08-1990 0:51
98 File(s) 354,696 Bytes
Directory of A:\STUNT
<empty>
Directory of A:\VGAFILES
VGACAR88 DFL 5,300 28-08-1990 21:39
VGACROWD DFL 4,649 28-08-1990 21:39
VGADDASH DFL 5,469 28-08-1990 21:39
VGAFORES DFL 10,345 28-08-1990 21:39
VGAGARPI DFL 10,686 28-08-1990 21:39
VGAHORIP DFL 7,683 28-08-1990 21:39
VGALONDO DFL 10,817 28-08-1990 21:39
VGANEWYO DFL 11,593 28-08-1990 21:39
VGAOPPON DFL 4,820 28-08-1990 21:39
VGAPARIS DFL 11,512 28-08-1990 21:39
VGAPDASH DFL 6,729 28-08-1990 21:39
VGAPIC0 DFL 14,309 28-08-1990 21:39
VGAPIC1 DFL 11,816 28-08-1990 21:39
VGAPIC2 DFL 25,219 28-08-1990 21:40
VGAPIC3 DFL 14,222 28-08-1990 21:40
VGATITLE DFL 17,394 28-08-1990 21:40
VGATOKYO DFL 11,857 28-08-1990 21:40
VGATOP10 DFL 16,122 28-08-1990 21:40
VGATOW DFL 9,911 28-08-1990 21:40
VGAVCRPI DFL 2,417 28-08-1990 21:40
VGAWINPI DFL 26,417 28-08-1990 21:40
21 File(s) 239,287 Bytes |

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Disk 2 of 2
(3.5" 720 KB DS/DD):
Directory of A:\ BANG2 7,232 16-08-1990 0:51 BLUES CGA 181 28-08-1990 20:31 BLUES EGA 706 28-08-1990 20:32 BMW CGA 181 28-08-1990 20:31 BMW EGA 706 28-08-1990 20:32 BRIDGE 3,220 16-08-1990 0:51 BUG CGA 181 28-08-1990 20:31 BUG EGA 706 28-08-1990 20:32 CARSAMPL 2,608 16-08-1990 0:51 CFGED CFG 193 20-08-1990 17:38 CFGED CGA 2,406 28-08-1990 20:31 CFGED DEF 1,916 28-08-1990 20:35 CFGED EGA 9,606 28-08-1990 20:32 CFGED EXE 59,413 28-08-1990 21:36 CLICK 200 16-08-1990 0:51 CLUNK3 856 16-08-1990 0:51 COMM BIN 35 29-08-1990 2:21 COPTER 1,668 16-08-1990 0:51 COURSE1 STD 490 28-08-1990 20:25 COURSE2 STD 490 27-08-1990 0:42 COURSE3 STD 490 27-08-1990 0:43 COURSE4 STD 490 27-08-1990 0:44 COURSE5 STD 490 27-08-1990 0:45 CROWD2 4,832 16-08-1990 0:51 CROWDOFF 4,832 22-08-1990 20:17 CROWDOFF BAT 328 26-08-1990 15:57 CROWDON 4,832 16-08-1990 0:51 CROWDON BAT 356 26-08-1990 15:58 DINGDING 2,856 16-08-1990 0:51 EGACAR88 BIN 8,327 15-08-1990 15:29 EGACROWD BIN 5,345 16-08-1990 0:51 EGAFORES BIN 28,416 16-08-1990 0:51 EGAGARPI BIN 13,491 16-08-1990 0:51 EGAHELO BIN 4,886 16-08-1990 0:51 EGAHORIP BIN 7,788 16-08-1990 0:51 EGALIST 6 10 28-08-1990 21:53 EGALONDO BIN 28,416 16-08-1990 0:51 EGANEWYO BIN 28,416 16-08-1990 15:21 EGAOPPON BIN 6,648 25-08-1990 17:40 EGAPARIS BIN 28,416 16-08-1990 0:51
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EGAPIC0 BIN 23,433 27-08-1990 21:52 EGAPIC1 BIN 28,416 16-08-1990 0:51 EGAPIC2 BIN 25,606 27-08-1990 22:24 EGAPIC3 BIN 27,645 26-08-1990 12:14 EGATITLE BIN 25,191 15-08-1990 15:45 EGATOKYO BIN 28,416 16-08-1990 0:51 EGATOP10 BIN 20,023 16-08-1990 0:51 EGATOW BIN 7,324 24-08-1990 23:37 EGAVCRPI BIN 6,449 28-08-1990 1:51 EGAWINPI BIN 22,508 27-08-1990 20:50 ENGINE05 2,340 16-08-1990 0:51 FFREW 384 16-08-1990 0:51 GRIND2 2,176 16-08-1990 0:51
GTI CGA 181 28-08-1990 20:31
GTI EGA 706 28-08-1990 20:32
HITUGGH 2,269 16-08-1990 0:51
HORN 924 16-08-1990 0:51
HORN3 1,232 16-08-1990 0:51
IROC CGA 181 28-08-1990 20:31
IROC EGA 706 28-08-1990 20:32
LAP 2,608 16-08-1990 0:51
MG CGA 181 28-08-1990 20:31
MG EGA 706 28-08-1990 20:32
MODELT CGA 181 28-08-1990 20:31
MODELT EGA 706 28-08-1990 20:32
MOO 4,280 16-08-1990 0:51
P911 CGA 181 28-08-1990 20:31
P911 EGA 706 28-08-1990 20:32
PENALTY 2,607 16-08-1990 0:51
QUALIFY 3,680 16-08-1990 0:51
SHELBY CGA 181 28-08-1990 20:31
SHELBY EGA 706 28-08-1990 20:32
SHOP 27,904 16-08-1990 0:51
SMACK 1,904 16-08-1990 0:51
SPLASH2 6,720 16-08-1990 0:51
START 9,728 16-08-1990 0:51
STATIC 2,782 16-08-1990 0:51
STOCK1 CGA 181 28-08-1990 20:31
STOCK1 EGA 706 28-08-1990 20:32
STOCK2 CGA 181 28-08-1990 20:31
STOCK2 EGA 706 28-08-1990 20:32
STUNT LZH 5,866 01-01-1980 0:20
TIRES2 2,240 16-08-1990 0:51
UNKNOWN CGA 181 28-08-1990 20:31
UNKNOWN EGA 706 28-08-1990 20:32
VGALIST 6 10 28-08-1990 21:53
WOOPER STD 490 01-04-1992 16:17
WOPPER STD 490 01-04-1992 16:16
88 File(s) 576,287 Bytes |

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Installed Directory Contents
Once installed, these files exist in the game directory:
Directory of C:\STUNT ANSWER H2H 1,916 09-02-2025 5:32 BANG2 7,232 09-02-2025 5:32 BLUES CGA 181 09-02-2025 5:32 BLUES EGA 706 09-02-2025 5:32 BLUES HI 2,014 09-02-2025 5:32 BLUES LOW 278 09-02-2025 5:32 BLUES MED 1,098 09-02-2025 5:32 BMW CGA 181 09-02-2025 5:32 BMW EGA 706 09-02-2025 5:32 BMW HI 1,838 09-02-2025 5:32 BMW LOW 278 09-02-2025 5:32 BMW MED 998 09-02-2025 5:32 BRIDGE 3,220 09-02-2025 5:32 BUG CGA 181 09-02-2025 5:32 BUG EGA 706 09-02-2025 5:32 BUG HI 2,286 09-02-2025 5:32 BUG LOW 278 09-02-2025 5:32 BUG MED 950 09-02-2025 5:32 CALL H2H 1,916 09-02-2025 5:32 CARSAMPL 2,608 09-02-2025 5:32 CFGED CFG 193 09-02-2025 5:32 CFGED CGA 2,406 09-02-2025 5:32 CFGED DEF 1,916 09-02-2025 5:32 CFGED EGA 9,606 09-02-2025 5:32 CFGED EXE 59,413 09-02-2025 5:32 CGALIB EXE 8,925 09-02-2025 5:32 CHERYL STD 490 09-02-2025 5:32 CLICK 200 09-02-2025 5:32 CLOSE TBL 256 09-02-2025 5:32 CLUNK3 856 09-02-2025 5:32 COMM BIN 35 09-02-2025 5:32 COPTER 1,668 09-02-2025 5:32 COURSE1 STD 490 09-02-2025 5:32 COURSE2 STD 490 09-02-2025 5:32 COURSE3 STD 490 09-02-2025 5:32 COURSE4 STD 490 09-02-2025 5:32 COURSE5 STD 490 09-02-2025 5:32 CROWD2 4,832 09-02-2025 5:32 CROWDOFF 4,832 09-02-2025 5:32 CROWDOFF BAT 328 09-02-2025 5:32 CROWDON 4,832 09-02-2025 5:32 CROWDON BAT 356 09-02-2025 5:32 DARKTABL COL 256 09-02-2025 5:32 DEFAULT DEF 88 09-02-2025 5:32 DINGDING 2,856 09-02-2025 5:32 EASY CFG 1,916 09-02-2025 5:32 EGACAR88 BIN 8,327 09-02-2025 5:32 EGACROWD BIN 5,345 09-02-2025 5:32 EGAFORES BIN 28,416 09-02-2025 5:32 EGAGARPI BIN 13,491 09-02-2025 5:32 EGAHELO BIN 4,886 09-02-2025 5:32 EGAHORIP BIN 7,788 09-02-2025 5:32 EGALIB0 EXE 14,405 09-02-2025 5:32 EGALIST 1 10 09-02-2025 5:32 EGALIST 2 10 09-02-2025 5:32 EGALIST 3 10 09-02-2025 5:32 EGALIST 4 18 07-11-1990 17:15 EGALONDO BIN 28,416 09-02-2025 5:32 EGANEWYO BIN 28,416 09-02-2025 5:32 EGAOPPON BIN 6,648 09-02-2025 5:32 EGAPARIS BIN 28,416 09-02-2025 5:32 EGAPIC0 BIN 23,433 09-02-2025 5:32 EGAPIC1 BIN 28,416 09-02-2025 5:32 EGAPIC2 BIN 25,606 09-02-2025 5:32 EGAPIC3 BIN 27,645 09-02-2025 5:32 EGATITLE BIN 25,191 09-02-2025 5:32 EGATOKYO BIN 28,416 09-02-2025 5:32 EGATOP10 BIN 20,023 09-02-2025 5:32 EGATOW BIN 7,324 09-02-2025 5:32 EGAVCRPI BIN 6,449 09-02-2025 5:32 EGAWINPI BIN 22,508 09-02-2025 5:32 ENGINE05 2,340 09-02-2025 5:32 FAR TBL 256 09-02-2025 5:32 FARTHER TBL 256 09-02-2025 5:32 FARTHEST TBL 256 09-02-2025 5:32 FFREW 384 09-02-2025 5:32 FREDDY STD 490 10-09-1997 16:14 FREDDY1 STD 490 09-09-1997 22:10 GRIND2 2,176 09-02-2025 5:32 GTI CGA 181 09-02-2025 5:32 GTI EGA 706 09-02-2025 5:32 GTI HI 1,962 09-02-2025 5:32 GTI LOW 282 09-02-2025 5:32 GTI MED 878 09-02-2025 5:32 HALF TBL 256 09-02-2025 5:32 HITUGGH 2,269 09-02-2025 5:32 HORN 924 09-02-2025 5:32 HORN3 1,232 09-02-2025 5:32 INFLATE $$$ 31,912 09-02-2025 5:32 INFLATE EXE 15,808 09-02-2025 5:32 INSTALL EXE 11,745 09-02-2025 5:32 IROC CGA 181 09-02-2025 5:32 IROC EGA 706 09-02-2025 5:32 IROC HI 1,982 09-02-2025 5:32 IROC LOW 278 09-02-2025 5:32 IROC MED 1,046 09-02-2025 5:32 KARL STD 490 09-02-2025 5:32 LAP 2,608 09-02-2025 5:32 LIGHTTAB COL 256 09-02-2025 5:32 MG CGA 181 09-02-2025 5:32 MG EGA 706 09-02-2025 5:32 MG HI 1,870 09-02-2025 5:32 MG LOW 278 09-02-2025 5:32 MG MED 800 09-02-2025 5:32 MIKESOWN STD 490 09-02-2025 5:32 MODELT CGA 181 09-02-2025 5:32 MODELT EGA 706 09-02-2025 5:32 MODELT HI 2,164 09-02-2025 5:32 MODELT LOW 278 09-02-2025 5:32 MODELT MED 1,032 09-02-2025 5:32 MOO 4,280 09-02-2025 5:32 NEAR TBL 256 09-02-2025 5:32 P911 CGA 181 09-02-2025 5:32 P911 EGA 706 09-02-2025 5:32 P911 HI 1,954 09-02-2025 5:32 P911 LOW 278 09-02-2025 5:32 P911 MED 842 09-02-2025 5:32 PENALTY 2,607 09-02-2025 5:32 QUALIFY 3,680 09-02-2025 5:32 README NOW 1,993 09-02-2025 5:32 SD INI 2,497 09-02-2025 5:32 SHELBY CGA 181 09-02-2025 5:32 SHELBY EGA 706 09-02-2025 5:32 SHELBY HI 2,222 09-02-2025 5:32 SHELBY LOW 278 09-02-2025 5:32 SHELBY MED 1,138 09-02-2025 5:32 SHOP 27,904 09-02-2025 5:32 SMACK 1,904 09-02-2025 5:32 SPLASH2 6,720 09-02-2025 5:32 SQUID STD 490 09-02-2025 5:32 START 9,728 09-02-2025 5:32 STATIC 2,782 09-02-2025 5:32 STCONFIG FST 1,916 09-02-2025 5:32 STCONFIG H2H 1,916 09-02-2025 5:32 STCONFIG MED 1,916 09-02-2025 5:32 STCONFIG SLO 1,916 09-02-2025 5:32 STOCK CFG 1,916 09-02-2025 5:32 STOCK1 CGA 181 09-02-2025 5:32 STOCK1 EGA 706 09-02-2025 5:32 STOCK1 HI 1,774 09-02-2025 5:32 STOCK1 LOW 278 09-02-2025 5:32 STOCK1 MED 1,002 09-02-2025 5:32 STOCK2 CGA 181 09-02-2025 5:32 STOCK2 EGA 706 09-02-2025 5:32 STOCK2 HI 1,918 09-02-2025 5:32 STOCK2 LOW 278 09-02-2025 5:32 STOCK2 MED 1,150 09-02-2025 5:32 STUNT BAT 7 08-08-1997 21:05 STUNT EXE 140,991 09-02-2025 5:32 STUNT_K EXE 6,238 08-08-1997 21:05 TANDYLIB EXE 8,431 09-02-2025 5:32 TIRES2 2,240 09-02-2025 5:32 TOOFAST 5,184 20-11-1990 17:18 UNKNOWN CGA 181 09-02-2025 5:32 UNKNOWN EGA 706 09-02-2025 5:32 VGA PAL 768 09-02-2025 5:32 VGACAR88 BIN 12,064 08-08-1997 21:03 VGACAR88 DFL 5,300 09-02-2025 5:32 VGACROWD BIN 9,900 08-08-1997 21:03 VGACROWD DFL 4,649 09-02-2025 5:32 VGADDASH BIN 11,627 08-08-1997 21:03 VGADDASH DFL 5,469 09-02-2025 5:32 VGAFORES BIN 56,832 08-08-1997 21:03 VGAFORES DFL 10,345 09-02-2025 5:32 VGAFUDGE TBL 256 09-02-2025 5:32 VGAGARPI BIN 14,314 08-08-1997 21:03 VGAGARPI DFL 10,686 09-02-2025 5:32 VGAHORIP BIN 9,651 08-08-1997 21:03 VGAHORIP DFL 7,683 09-02-2025 5:32 VGALIB0 EXE 8,670 09-02-2025 5:32 VGALIST 1 10 09-02-2025 5:32 VGALIST 2 10 09-02-2025 5:32 VGALIST 3 10 09-02-2025 5:32 VGALIST 4 637 09-02-2025 5:32 VGALONDO BIN 56,832 08-08-1997 21:03 VGALONDO DFL 10,817 09-02-2025 5:32 VGANEWYO BIN 56,832 08-08-1997 21:03 VGANEWYO DFL 11,593 09-02-2025 5:32 VGAOPPON BIN 12,469 08-08-1997 21:03 VGAOPPON DFL 4,820 09-02-2025 5:32 VGAPARIS BIN 56,832 08-08-1997 21:03 VGAPARIS DFL 11,512 09-02-2025 5:32 VGAPDASH BIN 12,492 08-08-1997 21:03 VGAPDASH DFL 6,729 09-02-2025 5:32 VGAPIC0 BIN 18,073 08-08-1997 21:03 VGAPIC0 DFL 14,309 09-02-2025 5:32 VGAPIC1 BIN 56,832 08-08-1997 21:03 VGAPIC1 DFL 11,816 09-02-2025 5:32 VGAPIC2 BIN 35,706 08-08-1997 21:03 VGAPIC2 DFL 25,219 09-02-2025 5:32 VGAPIC3 BIN 52,930 08-08-1997 21:03 VGAPIC3 DFL 14,222 09-02-2025 5:32 VGATITLE BIN 23,395 08-08-1997 21:03 VGATITLE DFL 17,394 09-02-2025 5:32 VGATOKYO BIN 56,832 08-08-1997 21:03 VGATOKYO DFL 11,857 09-02-2025 5:32 VGATOP10 BIN 23,949 08-08-1997 21:03 VGATOP10 DFL 16,122 09-02-2025 5:32 VGATOW BIN 13,115 08-08-1997 21:03 VGATOW DFL 9,911 09-02-2025 5:32 VGAVCRPI BIN 4,650 08-08-1997 21:03 VGAVCRPI DFL 2,417 09-02-2025 5:32 VGAWINPI BIN 31,912 08-08-1997 21:03 VGAWINPI DFL 26,417 09-02-2025 5:32 WINDOW COL 256 09-02-2025 5:32 205 File(s) 1,751,132 Bytes
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Game Review
My expectations were high for Stunt Driver. Spectrum Holobyte's earlier title that I reviewed in Part 1, Vette! was very open-world but lacked some polish with its limit of 16-colour EGA graphics and was more of a driving-exploring game. Stunt Driver is different, putting you in the role of a stuntman who must navigate a stunt track with loops, chicanes, drawbridges and oil slicks. You race either against the clock (in 'Trainee' mode), or against other stunt drivers. It's more akin to 4D Sports Driving (aka Stunts) in that Stunt Driver also comes with a built-in track editor so you can design and race on your own custom tracks.
The game not only supports the full suite of PC graphics card standards including 256-colour VGA, but on the audio side Ad Lib, Sound Blaster, Tandy 3-voice, Tandy DAC or IBM PS/1 audio card options are all there too. For those with much lesser systems, Stunt Driver will also run on a humble 286 with a Hercules, CGA or EGA card. The game features a built-in speed test that you see when first starting the game, and this allows you to choose between Slow, Medium or Fast modes, denoting the performance of your PC. In slow mode, you only get PC speaker sound and the 3D objects in the game are simplified for faster animation. Medium gives you Ad Lib or Sound Blaster sound but retains the simple 3D object models, while Fast gives you the best the game can offer.
There is only one car you can drive, the Shelby Mustang GT500. Competing against you on these tracks are three other cars: a 1987 Porsche 911 Turbo, a 1989 IROC Z, and a 1968 VW Beetle.
The game has a good frame rate but sadly the 'feel' of driving the car is far too simplistic and arcade-like. The car has no sense of weight to it, and the driving physics are incredibly basic. This detracts from what could otherwise be a fun driving game. The VGA graphics aren't used to the full, looking much closer to 16-colour EGA apart from a few telltales like the gradiated sky and distant landscape. You do have the freedom to go 'off-piste' but really it's a track-based racer, and your car doesn't drive well off the black stuff.
The built-in recorder is a nice touch with load and save features for playback of your favourite bits later, but the controls for this are a bit limited.
Both when driving and using the replay feature, it's not obvious but you can view other cars with F7 as well as an external camera view by using F1 through F10. You can also zoom in and out to an extent with the minus and equals keys. I'm not sure why they didn't have buttons on the VCR for all of these. Something that is unique to Stunt Driver is the ability to put custom cameras around the track which can then be used in-game and in replay mode using F8 to switch to custom camera view, then F9 and F10 to cycle through them.
In summary, the whole game still feels a bit basic and clunky. The scenery options are sparse and as mentioned the controls are too simplistic. The 3D cars and other models aren't particuarly detailed either. All of this adds up to a game that misses the sweet spot between fun arcade racer and driving sim. This is another title that will run on fairly rudimentary PC hardware if that's all you have, but on a premium PC you'll likely find it lacking in graphical fidelity and gameplay.
Graphics: Despite supporting every PC graphics mode from Hercules and Tandy up to VGA, the latter really doesn't push the envelope much past the 16-colour EGA option. The 3D models are basic and the scenery around the track is very sparse. This is a shame, especially compared to its Spectrum Holobyte forebear, Vette!, that could pride itself on its 'busy-ness'. 6/10
Sound: No music but the sound effects in Ad Lib or Sound Blaster mode are ok. The game also has some mediocre attempt at speech with 'Stunt Driver' being said on the title screen, and 'Too Fast!' if you're taking a corner too quickly. 6/10
Gameplay: Stunt Driver really lets the side down in several areas here. Yes, the car is controllable (unlike Hard Drivin'), but it feels too simplistic with little sensation that you're actually stuck to the road. The track editor is welcome, but the number of different stunts and track objects to choose from is pretty low, which means there is little extra value in creating your own circuits. The same goes for the lack of variation in the cars - just 3 opponents and you, all stuck in the same vehicle type. 5/10
Lastability: There's not enough to draw you in for very long here - the game comes with five standard courses, and a number of custom courses to race on, but due to the lack of graphical fidelity and relatively few stunt types and other scenery, it's hardly a thing of beauty. Yes it has the track editor but why bother when it's all so similar? 5/10
OVERALL: 5/10