DOS Days

Hercules Terminator 128/3D

The Hercules Terminator 128/3D was built around S3's Trio3D chipset, an enhanced 128-bit graphics engine that also contained the 3D engine from the ViRGE/GX2.

Released 1998
Bus AGP 2x
Chipset S3 Trio3D
Standards VGA
Memory 4 MB or 8 MB SDRAM (128-bit, 10ns)
RAMDAC (Embedded, 230 MHz)
Ports 15-pin DSUB (analogue RGB video out)
Part #  
FCC IDs  
Price At launch: $199
See Also Terminator 3D/DX

The Hercules Terminator 128/3D was compatible with DirectX 5. With 4 MB of SDRAM, at a resolution of 1280 x 1024 the Terminator 128/3D could display up to 64,000 colours, and at 1024 x 768 it could show 16.7 million colours.

 

Board Revisions

 

Competition

 

In the Media

 

Setting it Up


Downloads

Operation Manual
(missing)

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Original Utility Disk
(missing)

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