Diamond Stealth III S540 and S542
The Stealth III S540 and Stealth III S542 were released in 1999, and were based on the S3 Savage4 chipset.
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Released | July 1999 |
Bus | AGP | |
Chipset | S3 Savage4 | |
Standards | Hercules, CGA, EGA, VGA | |
Memory | 32 MB SDRAM | |
Ports | 15-pin DSUB (video out) | |
RAMDAC | 300 MHz | |
Part # | - | |
FCC ID | - | |
Price | $130 | |
See Also | Diamond Speedstar A90 |
Board Revisions
Competition
In the Media
"The Stealth III arrives with 32MB of 143 MHz SDRAM and an itch to prove the Savage4 Pro chipset's might. On the 2D side, no proof is necessary. We notched up our display to 1920x1200 at 60Hz, thanks to the Stealth III's 300 MHz RAMDAC. And the Stealth III played crisp video using Diamond's bundled Zoran SoftDVD player.
Unfortunately, the Stealth III is an underpowered 3D board. Diamond, however, complements the chipset with strong drivers and the InControl Tools 99 utility, which enables V-sync and fog table features, and customizes gamma, brightness and contrast for each game. Tweaked settings apply only to the game running.
While the Stealth III didn't have the same visual problems in Direct3D games as the Terminator Beast99, it did display the same nasty texture shimmering in OpenGL mode (particularly in Half-Life). Given the visual glitches and generally poor performance from Savage4 boards in OpenGL, it looks like S3's OpenGL ICD still needs a lot of work.
Maximum PC, July 1999
Unfortunately, the Stealth III is an underpowered 3D board. Diamond, however, complements the chipset with strong drivers and the InControl Tools 99 utility, which enables V-sync and fog table features, and customizes gamma, brightness and contrast for each game. Tweaked settings apply only to the game running.
While the Stealth III didn't have the same visual problems in Direct3D games as the Terminator Beast99, it did display the same nasty texture shimmering in OpenGL mode (particularly in Half-Life). Given the visual glitches and generally poor performance from Savage4 boards in OpenGL, it looks like S3's OpenGL ICD still needs a lot of work.
Maximum PC, July 1999
Setting it Up
Downloads
Operation Manual Get in touch if you can provide this missing item! |
Original Utility Disk Get in touch if you can provide this missing item! |
VGA BIOS ROM Get in touch if you can provide this missing item! |
More Pictures