Reality 334
The Reality 334 was introduced on 30th October 1997. It was sold as a mid-range 2D/3D graphics and multimedia accelerator, targeted at PC users who want an all-in-one, all-purpose multimedia accelerator at an attractive price.
Released | October 1997 | |
Bus | PCI or AGP | |
Chipset | S3 ViRGE/GX2 | |
Standards | MDA, Hercules, CGA, EGA, VGA | |
Memory | 4 MB SGRAM (100 MHz) | |
Ports | 9-pin DSUB (RGB analogue video out) | |
Part # | 01-334003-000 | |
FCC ID | ||
RAMDAC | (embedded in S3 chip) | |
Price | At launch: $129 (street price) | |
See Also | Number Nine Reality 332, Number Nine Reality 772 |
It was based on the S3 ViRGE/GX2 chipset which combine 64-bit 2D graphics acceleration for general business, financial and presentation applications with advanced 3D rendering capabilities for PC entertainment and full-screen playback of video clips.
The 3D rendering features included MIP mapping, trilinear filtering, and perspective correction of textures, to deliver images that are free of annoying visual artifacts such as "sparkle" and "jaggies." Other features include transparency for realistic rendering of glass, water and plastic objects; atmospheric effects such as fog and depth cueing to enable the rendering of real-world environments; and Z-buffering to speed the removal of hidden surfaces for improved performance and visual quality.
The Reality 334 also supported the S3 Scenic Highway LPB connection to provide an interface to MPEG-2 decoders for DVD upgrades.
Maximum Colors at Various Resolutions w/ 4MB SGRAM | |||||||
Maximum Vertical Refresh Rate (Hz) | Max. Virtual | ||||||
640 x 480 | 800 x 600 | 1024 x 768 | 1152 x 864 | 1280 x 1024 | 1600 x 1200 | 2048 x 864 | |
16.8M | 16.8M | 16.8M | 16.8M | 16.8M | 65K | 65K | |
150 | 130 | 120 | 110 | 100 | 85 | - |
Board Revisions
Competition
In the Media
Setting it Up
Downloads
Operation Manual Get in touch if you can provide this missing item! |
Original Utility Disk Get in touch if you can provide this missing item! |
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