Reality 334

The Reality 334 was introduced on 30th October 1997. It was sold as a mid-range 2D/3D graphics and multimedia accelerator, targeted at PC users who want an all-in-one, all-purpose multimedia accelerator at an attractive price.

Released October 1997
Bus PCI or AGP
Chipset S3 ViRGE/GX2
Standards MDA, Hercules, CGA, EGA, VGA
Memory 4 MB SGRAM (100 MHz)
Ports 9-pin DSUB (RGB analogue video out)
Part # 01-334003-000
FCC ID  
RAMDAC (embedded in S3 chip)
Price At launch: $129 (street price)
See Also Number Nine Reality 332, Number Nine Reality 772

It was based on the S3 ViRGE/GX2 chipset which combine 64-bit 2D graphics acceleration for general business, financial and presentation applications with advanced 3D rendering capabilities for PC entertainment and full-screen playback of video clips.

The 3D rendering features included MIP mapping, trilinear filtering, and perspective correction of textures, to deliver images that are free of annoying visual artifacts such as "sparkle" and "jaggies." Other features include transparency for realistic rendering of glass, water and plastic objects; atmospheric effects such as fog and depth cueing to enable the rendering of real-world environments; and Z-buffering to speed the removal of hidden surfaces for improved performance and visual quality.

The Reality 334 also supported the S3 Scenic Highway LPB connection to provide an interface to MPEG-2 decoders for DVD upgrades.

Maximum Colors at Various Resolutions w/ 4MB SGRAM
Maximum Vertical Refresh Rate (Hz) Max. Virtual
640 x 480 800 x 600 1024 x 768 1152 x 864 1280 x 1024 1600 x 1200 2048 x 864
16.8M 16.8M 16.8M 16.8M 16.8M 65K 65K
150 130 120 110 100 85 -

 

Board Revisions

 

Competition

 

In the Media

 

Setting it Up


Downloads

Operation Manual
(missing)

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Original Utility Disk
(missing)

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