DOS Days

The Dig

Released: 1995
Published by: LucasArts
Developed by: LucasArts
Author(s): Sean Clark, William Tiller, Gary Brubaker, Livia Knight, Mark Crowley, Michael Land, Clint Bajakian, Brian Moriarty, Steven Spielberg, Orson Scott Card, William Eaken, Peter Chan, Adam Schnitzer, Kevin Boyle, Sean Turner, Charlie Ramos, Graham Annable, David DeVan, Chris Miles, Geri Bertolo


The 256-colour SVGA graphics are breathtaking

Introduction

The Dig was originally conceived to be a full motion picture, but costs proved to be prohibitive. Written and developed by Sean Clark based on an idea by Steven Spielberg, The Dig was an epic space adventure with a high budget. It's a point-and-click adventure of the ilk expected by LucasArts, but takes a more serious approach than other games that came before it. The Dig features almost 200 locations and hundreds of puzzles. Actors and actresses were employed to do the voiceovers in the game, in addition to an orchestra for the awesome musical score.

Did You Know?

Interactive fiction author Brian Moriarty who was one of the project leaders for The Dig previously worked on Lucasfilm Games' Loom and gave some input into Indiana Jones & The Fate of Atlantis.

The storyline of The Dig is that a chosen group of scientists and a journalist are sent on a mission to explore an asteroid called Attila that's on a collision course with Earth. As they conduct their investigations, they end up on a desert planet with seemingly no way to get home again. Your crew must interact with the environment and objects they find to learn all they can and find a way home.

The game was the eleventh title from LucasArts to use the SCUMM (Script Creation Utility for Maniac Mansion) game engine.


Intro sequence

The Dig was re-released to the German market in 1996 (Softgold) and again in 2000 (PC Games Plus) and 2001 (THQ). To my knowledge these re-releases were all game version 1.01, and were unchanged from the original release aside from the box packaging.

 

System Requirements

System Requirements Intel 486DX2-66 CPU minimum for DOS use (Pentium 60 for Win95 use), DOS 6.0, 2x CD-ROM, 8 MB of RAM for DOS use (16 MB if running from Win95)
Graphics support for SVGA graphics only (VLB/PCI card recommended)
Audio support for Sound Blaster, SB Pro, SB16, AWE32, Pro Audio Spectrum, Ensoniq SoundScape, Gravis UltraSound, Roland MT-32/LAPC-I and General MIDI.
Keyboard and mouse required. Joystick is also supported.
Original Media One CD-ROM disc.
Installed Size (MB) 1 MB (minimum install, with game running from CD-ROM disc)


From where can it be run?

The game must be installed to your hard disk, though it can take up as little as 1 MB of disk capacity if you choose the minimum install option. It will run either from pure DOS or a Windows 95 DOS command prompt. When installed under Windows, you will have two icons entitled "The Dig" and "The Dig 16MB+". Click on the one based on your installed RAM size. Bear in mind that if you only have 8 MB total memory, running The Dig from within Windows 95 means Windows itself will be using between 1.5 and 4 MB of RAM, leaving a much smaller amount for the game to make use of. It is therefore recommended you run the game from pure DOS, especially if you have less than 16 MB of total memory installed.

If you have issues running the game, the CD-ROM comes with a utility that allows you to create a Bootmaker utility, called ALLBOOT.EXE:

Copy Protection

The Dig has no copy protection, but does require the original CD-ROM to be in its drive and accessible for the game to start.


How to Setup

From the CD-ROM, if you are installing or running the game from DOS, navigate to the DIG subdirectory, and run DIG.EXE. This will show The DIG Launch Utility:

The audio configuration settings are stored in C:\DIG in a file called IMUSE.INI. The file is not text-readable or editable. To amend your configuration, re-run DIG.EXE from the CD-ROM and choose 'Configure Sound Card' again.

 

Problems

Symptom: DOS4GW throws an error when I attempt to start the game.
Cause: These are common, which is why LucasArts provided 4 versions of the DOS4GW DOS extender on the CD-ROM.
Resolution: Try running one of the batch files in the Support directory of the CD-ROM and try again. The versions provided are 1.80, 1.92, 1.95 and 1.97. The default version on game version 1.01 is DOS4GW 1.97.


Keys

ESC - Bypass the current cutscene Ctrl-T - Toggle between Text & Voice, Text only and Voice only
Space - Pause / unpause gameplay . (period) - Move to the next sentence (if text is being shown)
Alt-X - Quit the game W - Change cursor to 'walk' (the default)
F5 - Display Save/Load Control Panel E - Change cursor to 'Examine' (magnifying glass)
Return/Enter - (same as left-mouse click) L - Examine item on the cursor
Tab - (same as right-mouse click) C - Communications mode / use the Pen Ultimate
Arrow keys - move the on-screen cursor I - Show inventory

 

To Quit the Game

During gameplay, press ALT-X to quit the game. When prompted, confirm by hitting 'Y'.

 

Supporting Documents

 

Save Games

You can save and load your progress at any time during the game outside of the cut-scenes. To do so, simply press the F5 key to bring up the Save and Load Control Panel. To save your current game, click the "Save" button. When saving there are a number of available 'slots' - click on an empty one and you will be prompted to enter the name of your save game. To load a game at a later time, click the "Load" button followed by selecting one of the slots that contain a save game.

The Save/Load Control Panel can also be used to adjust your music/voice/sound effects volume. You can also choose to display text alongside any speech that occurs in the game, and adjust the speed at which the voice text disappears.

 

Versions of the game known to exist

Version Date Comments
1.00 November 1995 Initial public release. No DirectX shipped with this release.
1.01 September 1997 Minor bug fixes. Comes with DirectX 6.02.

Numerous files have changed size: DIG.EXE (37 KB larger), IMUSE.EXE (53 KB larger), DIGTXT.TRS (same size but updated), FONT1.NUT, FONT2.NUT and FONT3.NUT (updated), new file in VIDEOS subdirectory called DIG.TRS (45 KB).
ALLBOOT.EXE (the Boot disk maker utility) is smaller by 35 KB.

This version was also bundled on the LucasArts Archives Vol.III, along with Star Wars: Dark Forces, Afterlife, Full Throttle, and Monkey Island Madness.
- June 2009 The Dig was launched on the Steam platform.

 


Original Disc Contents

The game disc has no specific volume label. Here are its contents:

    Disc 1 of 1 version 1.00 (CD-ROM):

     
                    
    DIG            <DIR>            19-10-1995 17:08
    SUPPORT <DIR> 19-10-1995 17:40
    A TXT 0 17-10-2022 16:15
    DIG EXE 7,441 23-10-1995 13:53
    DIG16MB PIF 967 27-10-1995 22:05
    DIG8MB PIF 967 27-10-1995 22:00
    README TXT 1,489 30-10-1995 19:11
    5 File(s) 10,864 Bytes.
    
    <Contents of DIG subdirectory>
    VIDEO          <DIR>            19-10-1995 17:08
    ALLBOOT EXE 47,866 03-11-1995 18:50
    BIGFONT NUT 36,804 31-05-1995 15:24
    DIG EXE 463,457 27-10-1995 18:03
    DIG FLC 164,984 13-09-1995 17:49
    DIG LA0 16,304 07-11-1995 19:25
    DIG LA1 88,673,344 07-11-1995 19:25
    DIG TRS 45,679 01-11-1995 1:06
    DIGMUSIC BUN 261,585,790 28-10-1995 17:03
    DIGVOICE BUN 130,123,511 26-10-1995 17:56
    DOS4GW EXE 265,420 25-05-1995 14:41
    IMUSE EXE 864,388 01-11-1995 17:05
    LUCAS ICO 766 01-10-1995 13:05
    MUSCRIPT SCR 31,744 28-10-1995 0:55
    README TXT 277 30-10-1995 18:52
    SMLFONT NUT 23,564 01-06-1995 11:57
    15 File(s) 482,343,898 Bytes <Contents of DIG\VIDEO subdirectory> ALCOVE SAN 1,170,698 17-10-1995 12:49
    ASTTUN SAN 3,666,166 24-10-1995 16:58
    DARKCAVE SAN 4,458,916 20-10-1995 0:01
    DIGTXT TRS 10,723 26-10-1995 15:56
    FONT0 NUT 34,738 12-10-1995 16:23
    FONT1 NUT 28,302 13-10-1995 15:41
    FONT2 NUT 28,302 13-10-1995 15:41
    FONT3 NUT 28,302 13-10-1995 15:41
    M1 SAN 1,133,070 21-09-1995 14:35
    M2 SAN 1,048,844 21-09-1995 14:36
    NEXUSPAN SAN 1,247,242 19-09-1995 12:07
    PIGOUT SAN 985,958 17-10-1995 13:01
    RTRAM1 SAN 3,101,990 09-10-1995 23:37
    RTRAM2 SAN 2,487,412 09-10-1995 23:45
    RTRAM3 SAN 2,218,278 09-10-1995 23:45
    RTRAM4 SAN 2,216,398 09-10-1995 23:45
    RTRAM5 SAN 2,498,222 09-10-1995 23:45
    SKY SAN 743,506 19-10-1995 22:07
    SQ1 SAN 50,124,786 28-10-1995 18:20
    SQ10 SAN 3,329,570 20-10-1995 1:12
    SQ11 SAN 1,293,120 17-10-1995 20:47
    SQ12A SAN 597,552 20-09-1995 12:44
    SQ12B SAN 1,278,822 24-10-1995 16:56
    SQ13 SAN 2,442,166 23-10-1995 13:38
    SQ14B SAN 2,542,932 24-10-1995 16:46
    SQ14SC04 SAN 250,728 20-09-1995 9:58
    SQ14SC07 SAN 187,908 20-09-1995 10:10
    SQ14SC11 SAN 145,026 20-09-1995 10:12
    SQ14SC14 SAN 127,586 16-10-1995 14:37
    SQ14SC16 SAN 642,050 17-10-1995 13:40
    SQ14SC19 SAN 709,572 17-10-1995 13:44
    SQ14SC22 SAN 2,564,832 24-10-1995 16:49
    SQ15A SAN 737,334 19-09-1995 12:29
    SQ15B SAN 1,258,754 19-09-1995 12:29
    SQ17 SAN 10,069,120 20-10-1995 0:03
    SQ18A SAN 1,852,134 17-10-1995 14:12
    SQ18B SAN 2,423,836 17-10-1995 14:39
    SQ18SC15 SAN 558,258 16-10-1995 15:10
    SQ19A SAN 792,514 18-09-1995 12:37
    SQ19B SAN 3,913,630 17-10-1995 14:26
    SQ19C SAN 1,116,944 25-10-1995 15:54
    SQ2 SAN 17,759,462 17-10-1995 21:30
    SQ3 SAN 12,073,682 24-10-1995 16:29
    SQ4 SAN 2,379,498 26-10-1995 15:22
    SQ5 SAN 2,488,802 17-10-1995 15:23
    SQ6 SAN 571,106 17-10-1995 15:24
    SQ6SC3 SAN 134,950 21-09-1995 11:15
    SQ7 SAN 1,202,256 19-10-1995 22:24
    SQ8A SAN 2,066,034 17-10-1995 22:01
    SQ8A1 SAN 1,451,812 17-10-1995 22:02
    SQ8B SAN 339,890 17-10-1995 11:39
    SQ8C SAN 745,084 19-10-1995 11:48
    SQ9 SAN 6,196,368 20-10-1995 1:05
    TOMBDWN1 SAN 1,127,536 23-10-1995 22:08
    TOMBDWN2 SAN 1,141,518 23-10-1995 22:08
    TRAM1 SAN 2,179,482 11-10-1995 12:38
    TRAM2 SAN 2,287,880 11-10-1995 14:21
    TRAM3 SAN 2,842,190 11-10-1995 14:21
    TRAM4 SAN 2,254,998 11-10-1995 14:21
    TRAM5 SAN 3,400,792 11-10-1995 15:30
    60 File(s) 178,709,581 Bytes <Contents of SUPPORT subdirectory> DOS4GW 180 231,179 14-04-1995 20:32
    DOS4GW 192 244,716 14-04-1995 20:32
    DOS4GW 195 254,556 14-04-1995 20:32
    DOS4GW 197 265,420 14-04-1995 20:32
    INST180 BAT 133 23-10-1995 20:38
    INST192 BAT 134 23-10-1995 20:38
    INST195 BAT 134 23-10-1995 20:38
    INST197 BAT 134 23-10-1995 20:38
    README 1,034 30-10-1995 19:16
    9 File(s) 997,440 Bytes

     

 

Installed Directory Contents

Once installed, the following directory structure exists in the game directory:

     

     
                    
    Directory of C:\DIG